I am once again asking you to ignore Epic Games Store exclusivity, and please play Witchfire - because there’s still nothing like it (2024)

The Witch is Back

Witchfire’s latest content update addresses a lot of what I didn’t like about the game, and adds plenty of fresh content to get stuck in.

Witchfire Is nearly one year old, and though a lot has changed since it first hit Early Access on the Epic Games Store, it remains one of the most interesting genre mash-ups you can play today. The game’s latest update - which is live now - further cements its status as one of the most unique shooters in the space.

Ahead of today’s launch, I played a few hours of a build of the game running this latest update. Dubbed The Wailing Tower, it’s Witchfire’s biggest ever since its release last year. The main addition here is the game’s first new area, which has quite a different vibe to the existing map.

I am a big fan of Witchfire; so I was excited to get my hands on what The Astronauts told me would be a major update. This was, in fact, an accurate description. Most of my time with the build was spent in the new area - the eponymous Wailing Tower, but the systemic and mechanical changes here affect the entirety of the game.

I was a little disappointed by the new map, however. Though it does have distinct narrative theme from the rest, it retains the game’s autumnal aesthetic and somewhat muted colour tones. This is among my favourite looks in games, so this shouldn’t be considered a complaint, but I did go in expecting something, well… a little different.

The new area has a couple of interesting fights, including one big one - as you’ve come to expect from Witchfire. And, like all the others, it also hides some secrets (though I didn’t seem to find many compared to the original, launch map). Perhaps I wasn’t quite perceptive enough, or perhaps The Astronauts has gotten better at hiding them. After playing over a dozen hours of the original map, I sort of began to see the patterns, but I’ve yet to get the same feeling from The Wailing Tower.

I am once again asking you to ignore Epic Games Store exclusivity, and please play Witchfire - because there’s still nothing like it (3)

Outside of all the new content - including new enemies, weapons, skills and so on - the update’s other major addition comes in the form of a massive rebalance and overhaul to the in-run flow. This so-called Arcana 2.0 touches every moment of the in-run power progression. I played the launch build last year, and checked in on Witchfire a few times since, and the difference is immediately clear. Now, the game feels much, much better.

I initially started off with a new character, because I remember how brutal the early game was at launch. Those early hours have been made more welcoming, which was a little surprising to see. The challenge is certainly still there, but the transition from calm to chaos is smoother. In particular, Witchfire is now more eager to equip you with powerful spells and unlock passives early and quickly.

Whereas I avoided fights I knew could end my run in the launch build, this new flow actively encourages you to seek out the challenge. A number of the random encounters have been lessened, too, which was a major contributor to difficulty initially.

I wouldn’t call Witchfire easy now, but the challenge was clearly front-loaded back then. This latest build spreads it out a little more evenly, and the wider array of options at your disposal simply means you have more ways of solving problems. I never really ran into situations where I was forced to extract because I simply exhausted all available options. Before, that was a key part of the loop. The cadence of the whole thing is just better now.

Where all the changes really get interesting, however, is in the late game. On the one hand, the smoother initial curve means you’ll get there far quicker, but it also means there’s a side of the game you may not expect to see if you’re entirely new to it. Your homebase now has more rooms to unlock, and there’s an NPC you can trade with. This effectively creates something of an economy in Witchfire, which is a feature it really needed.

The developer provided some high-level character saves during this preview window, which really made me appreciate a different side of Witchfire. Playing with a level 80+ character is an act of juggling powerful options to survive against powerful enemies, which creates its own challenges, and they’re quite different from that initial fight for survival. More money, more problems and so on.

More than anything, though, returning to Witchfire really reminded me why I love it, and highlighted just how underrated it is among shooter fans. Perhaps that’s a side effect of being an Epic Games Store exclusive (though not for long). Store preferences aside, Witchfire’s successful marriage of roguelites, extraction games, RPGs and shooters is quite something to be hold. If you want the thrill of extraction games with the surprises and scares of roguelites, and the satisfying combat of great shooters, there’s really no other game that does it better.

I am once again asking you to ignore Epic Games Store exclusivity, and please play Witchfire - because there’s still nothing like it (2024)

FAQs

How long does Epic Games exclusivity last? ›

Epic First Run is an opt-in exclusivity program that offers third-party developers 100% net revenue of user spending on eligible products in their first six months of exclusivity on the Epic Games Store.

Why do people hate Epic Games exclusives? ›

Why do people hate Epic Games Store exclusives so much? Why do people hate Epic Games Store exclusives so much? Most simply its because rather than develop the Epic Store into a platform to rival Steam for the customer, they (Epic) are throwing money at the developers and publishers to buy exclusives.

Why are some games Epic Games exclusive? ›

Because Epic pays them specifically to keep the games off of Steam. It used to be Epic actually watched for upcoming games on Steam with lots of wishlists, then they would approach the makers of those games and offer an exclusivity deal.

Is Witchfire only on Epic Games? ›

Witchfire is being built with Epic Games' Unreal Engine 4 and it is available exclusively on the Epic Games Store in Early Access. The most recent version is 1.10. 48090.

How much did Epic pay for exclusives? ›

In 2019, Epic paid roughly $542 million in minimum guarantees for exclusive titles projected to earn just $336 million over their lifetimes. That $206 million difference that amounts to throwing money at publishers in hopes that their exclusive games would help attract new users to EGS.

Is Epic Games declining? ›

With Fortnite's monthly active users saturated across all core markets, and monetization and conversion both expected to decline post-peak as demand for cosmetic upgrades wanes, Sacra estimates that Epic Games hit $5.7B of revenue in 2021 before declining 9% to $5.2B in 2022 and 15% in 2023.

Is Epic Games failing? ›

Epic Games Public Status. No incidents reported today. No incidents reported. Resolved - This incident has been resolved.

Does Epic Games sell NSFW games? ›

While products on the Epic Games Store may be designed and rated for mature audiences, all main storefront content must be suitable for general audiences. This means that the content must merit a rating of PEGI 12, ESRB Everyone 10+, or lower.

Why do people prefer Steam over Epic Games? ›

Besides a vast library of games, Steam is popular for its robust social-networking features and the exclusive Steam Workshop, where users can create and share mods for their favorite games. Epic Games regularly offers free games: users can claim and keep a game at no cost every week.

Why does Epic Games not like Apple? ›

Fortnite creator Epic Games says Apple rejected its App Store rival for being too similar to its own—a move it deemed “arbitrary, obstructive,” and in violation of EU rules.

Why not to buy from Epic Games? ›

The Epic Games Store has very aggressive, anti-consumer business practices; and quite a poorly put-together digital storefront that a lot of people do not trust with their data. There are a few Steam fanboys out there who are merely brand loyal, but that doesn't make the above any less true.

Did Epic get rid of free games? ›

The Epic Games Store is still giving away free games each week throughout 2024. Completely free, no strings attached (except the one tied to Epic's storefront). Wondering what's free on Epic right now? Wonder no longer: your answer's just a short scroll downways.

What is Epic Games real name? ›

Following its first commercial video game release, ZZT (1991), the company became Epic MegaGames, Inc. in early 1992 and brought on Mark Rein, who has been its vice president since. After moving the headquarters to Cary in 1999, the studio changed its name to Epic Games. Epic Games, Inc.

Is Witchfire still Early Access? ›

The Astronauts game studio announced that the RPG shooter Witchfire is coming to Steam early access in 2024. Witchfire's Steam store page is now live, slated for a 2024 early access release. Players can wishlist the game on its new Coming Soon page to be notified upon its release.

Where can I play Witchfire? ›

Witchfire is available in Early Access on the Epic Games Store starting September 20.

How long do Epic Games free games last? ›

What's this about free games? Epic will be offering a new free game available each week. When you claim a free game, it's yours to keep - even after the game is no longer available to new customers for free.

How long is Epic Games ban? ›

Temporary bans last up to 30 days, and players will be able to reboard the Battle Bus after the specified time. Permanent bans in Fortnite are indefinite and are given when a player is caught cheating, for example. While a player is banned, they can still play other games on the Epic Games Store.

How long is Epic good for? ›

How long are EPIC products good for? EPIC Bars, Bites, Bone Broth, Animal Fats, and Topper Bits have a shelf life of one year from date of manufacture. EPIC Snack Strips and Pork Rinds have a shelf life of 9 months from date of manufacture. EPIC's Chicken Crisps have a shelf life of 8 months from date of manufacture.

What percentage cut does Epic Games take from the store? ›

And a search of newer lawsuit docs reveal quite a lot more context into how Epic set the 12% cut for Epic Games Store.

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